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The Division London

These are the final renders of our Escape Studios MA Game Art Group Project for 2022. Our Project was theamed around the Ubisoft Studios series The Division. We were a team of 6 and these renders represent a collective effort over 12 weeks.

At the begining of the project I lead the research and concept development, and contributed to the contrtuction and review of the bolckout. During the main body of the project I was one of the main artists for the creation and texturing of props. I was the Lead layout artist for the construction and set dressing of the level.

Our Team:
https://www.artstation.com/rodolfosilva
https://www.artstation.com/katyathomas
https://www.artstation.com/wonji_kim
https://www.artstation.com/ogfetherston

Cinematic level flythrough

Main Hall

Main Hall

Living Quarters

Living Quarters

Workshop

Workshop

First-aid station

First-aid station

Farm

Farm

Entrance Corridor

Entrance Corridor

Project Breakdown - Focus placed on production, authored work and team work I contributed to

Project Breakdown - Focus placed on production, authored work and team work I contributed to

Our Team

Our Team

To design an environment inspired by Ubisoft's The Division

To design an environment inspired by Ubisoft's The Division

Concept development produced these during the research and development phase of the project to support the construction and amendment of the Blockout

Concept development produced these during the research and development phase of the project to support the construction and amendment of the Blockout

Examples of some props authored for this project

Examples of some props authored for this project